"Game of All Time, Not Just the Year"
600 hours on Steam, 1000 hours on iOS. It’s that good.
Slay the Spire’s rich gameplay will overcome any initial reaction to its simple art style. The challenging (but optional!) ascension difficulty modifiers are sure to compel hundreds (or in my case, thousands) of hours of play time as you explore hundreds of cards, synergies and master the unique bosses and elites of the Spire.
After a very fruitful Early Access period, StS includes an impressive soundtrack, four unique and compelling character classes, and up to 20 optional difficulty increments. You can even opt-in during your runs to a bonus Act to really challenge your deckbuilding skills by forgoing certain benefits in your run!
Throw in mods for PC and you easily will find 5-10 new character classes to fall in love with ranging from Kill La Kill to Initial D (yes, with drifting) to Hearthstone to Touhou to completely original concepts like the Gardener. Or flip the game on its head via the Downfall mod and play AS the enemies fighting against player-character builds! The well of content runs DEEP in the base game and is near-infinitely deeper thanks to an abundance of high quality mods provided by a very generous and creative community.