"One Button. One Goal. One exceptionally fun and exceedingly difficult sidescrolling platformer."
One button. ONE BUTTON. (okay, sometimes 6 buttons, but still…)
One button is all this game needs to present a fun experience. One button is all it needs to create one of the most difficult games of all time at the highest level (seriously, some levels are like 1000x more difficult than a Soulslike).
This game has some of the best electronic music I’ve listened to, with incredible songs like “Hexagon Force” by Waterflame, or “Theory of Everything 2” by DJ Nate, and it uses them to fullest, with great visuals (they get better the farther in you go) and unique, rhythm-synced gameplay to every level. While sure there are some things that this game does poorly (like some UI elements, one gameplay option (*cough, cough* Mirror portal), and describing the use of different objects in the Level Editor), for the most part, it nails it.
It’s fun, while remaining very difficult. It has unique gameplay, but doesn’t leave you in the dark as to what to do. The practice mode, and progressively increasing difficulty in the early parts of the game, and the slow feeding of new mechanics allow the player to improve at the game without ever feeling like they have no way of getting past the next obstacle, since in the back of their mind they always know the only thing blocking them is the effort and skill they have to put in.
On top of this, the level editor, and the public, user-generated levels that come from it are incredible, with some levels having visuals rivaling real art (or being art in and of themselves), and others providing extremely fun, unique experiences that you can get nowhere else.
This game is truly endless, with tens of thousands of good levels made by the community, and so many more to come! In fact, you could be one of them! The level editor has so many options, and has vast array of options for you to choose from! Any colors you want! Any object you want! Oh, there isn’t a cactus for your Western themed level? Make one yourself! The options, truly, and I mean truly, are endless.
Anyway, back to the gameplay. Geometry Dash is unique, because with only one button, it manages to make you jump, teleport, change the direction of gravity, fly, swap directions in a single frame, sometimes control multiple characters at once, and so, so much more. The amount of gameplay elements there are for a MOBILE game with ONE BUTTON, is insane. Oh, and by the way, there’s more content that I haven’t even discussed. Like an entire other gamemode being more like a traditional platformer, community events, daily and weekly levels (in case you find it hard to choose), thousands of player customization options, a worldwide leaderboard for multiple categories, incredible music libraries for you to choose from for your own levels, tiny little secrets here and there, a (mostly) fun community with tons of talented creators, and new updates every once in a while (if RobTop would ever finish them, lol).
Anyway, this game is like $5 dollars on Steam, and $4 on mobile, go buy it and then tell me how attempts you have when you finally beat Time Machine (it’s probably gonna be a lot). There’s an endless amount of hours you could put into this game on any single front (casually, hardcore, creating levels, doing unique challenges, etc.). If you have the time to spend, and don’t got anything better to do, consider buying this game.