Blasphemous
Reviews Blasphemous Review
2019 Action · Metroidvania

Blasphemous

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Dackathon
1 reviews
· 10h played · Nintendo Switch

"When Dark Souls meets Metroidvania"

I will admit off the bat that my review is incomplete. I originally purchased Blasphemous on Nintendo Switch, where I had multiple controller failures that resulted in a host of incomplete games due to the annoyance of stick drift, but I will still offer some overview of the game.

Just as the headline suggests, it’s Metroidvania, complete with platforming as you traverse the world, light puzzles to unlock new areas. The combat and ambience of the game is where I feel it really shines; this is a difficult game compared to a lot of Metroidvanias, especially the mainline Castlevania games on GBA and DS. The combat isn’t slow, per se, but it requires a bit more careful method and thought like a Dark souls or Elden Ring game or you will absolutely pay the price in health.

The music and style of the game is heavily steeped in a gothic Spanish influence, ripe with highly religious overtones. The music in particular doing a very good job of conveying a sense of loneliness in an uncaring, beautifully macabre world that I felt burdens you with the wages of sin right from the atmosphere itself.

For fans of the genre, I absolutely recommend it. I plan on repurchasing the game in the future to finally complete it, and don’t feel any reservation towards spending again, particularly in light of knowing there will be a sequel ready for me afterwards.

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