Community Reviews
Discover what players are saying about indie games
โ Verified Owner
If you enjoyed Langrisser, Advanced Wars, Unicorn Overlord and other games from this genre, you'll enjoy this game. Story is cliche, but we're not there for the story. The gameplay, combat and customization is so satisfying that you could care less for the story and just want for more battles.
Brotato is simple, it's a potato dropped onto a square; Brotato is a shopper, you can collect all the things; Brotato is a game, it shoots the (aliens?) for you. Listen, part of the joy I have found in Indie games is the simple, no nonsense, straight up gameplay that they can offer. Brotato, with its 20 levels of more arcade-y action leveling harkens back to the flash games of old. It's $5. It's a potato that collects up to 6 weapons that auto-target the closest enemy. You get money every round to strengthen your build. It has tons of characters that drastically change the way you will approach the 20-level onslaught. Enough nuance to that different stats/weapon combos will test your gaming prowess. Is it deep? No. Is it fun? HELL YES! What more could you ask for of your $5?
I dig that this game has semi-realistic weapons details that a gun pedant such as myself can appreciate. Same level of bloody violence and gore as the first game had, with an even more unnerving soundtrack than the first one. A pretty cold and haunting atmosphere with downright brutalist level design await you in the journey ahead. Has a lot of gratuitous fan service of anime women so if that's not your thing I understand. Even more weapons to get your hands on that you can customize and mod with attachments throughout the campaign. Basically if you're wanting a boomshoot that takes after Marathon more than Doom than this is for you.
If you're bored with playing through Plutonia on Nightmare difficulty then this should be an apt challenge for you. If you're a seasoned boom shoot fan then I suggest the Brutal difficulty for your first time playing, it will condition you to the Bravo Sierra this game provides. Suitably savage, bloody chunks everywhere, rockin' arsenal and soundtrack. Can't ask for much more than that.
Though I have not yet completed the game, its art direction and game play (action RPG) are very reminiscent of the Mother/Earthbound series. The story is interesting so far and Iโve enjoyed the aesthetics of the game immensely! If youโre looking for a game that feels simply yet very satisfying then Iโd recommend giving this a go.
its like Gmod meets Mario kart and its amazing. it has full support for user made characters, karts, wheels and tracks. the game has a challenge mode, Time Trials and ghost races even user made tracks have full support for both local and world wide time trial records. the game is also still getting consistent support with duo racers like in Double Dash on the way
On mobile this game excellent. On the medium difficulty it was a very enjoyable experience on the first playthrough, and on the hardest difficulty it was quite a challenge. I would highly recommend giving it a shot as it was loads of fun and a run could be completed in only a small handful of hours.
In recent times, we've had a resurgence of Souls-like games, due to the popularity of Dark Souls and Elden Ring. While it's not my favourite genre, I do enjoy it, and hell, Elden Ring has become one of my all time favourite RPGs. But something was missing. It's been a while since I've played an Elder Scrolls game, and the trio of Morrowind, Oblivion and Skyrim being some of my personal favourites, I've definitely missed playing Scrolls games. Honestly, with how AAA companies are these days, I'm not sure if Elder Scrolls VI will deliver. I hope it does, but I have my doubts. So, we have a ton of Souls-likes, but not enough Scrolls-likes. Until now... Enter Tainted Grail: The Fall of Avalon. An RPG that is heavily inspired by the Elder Scrolls series in terms of gameplay, and it most definitely delivered. From start to finish, I enjoyed my time with the game indefinitely, with just a few minor hindrances. On top of feeling like a true successor to Skyrim, it also has a few Souls elements, like dodging, which is highly encouraged, especially early on, as some enemies and especially bosses deal a lot of damage. You also have bonfires to rest and level up at. The story, while nothing special, was still pretty good and knew when to take itself seriously. But even with how dramatic it can be, it also knows when to be lighthearted. I mean, for Arthur's sake, you have a goofy side quest that gives you a spell, which turns people into cheese! Sheogorath approved! Now, the game is not perfect. It's got its bugs, and it's definitely not the best looking modern game, though I couldn't care less about the graphics. I noticed, that when you talk to NPCs they're really quiet, but when they speak outside of dialogue options, they're back to being normal/loud. I'm not sure if that's a problem with the game, or if it's my system having trouble with modern games. Either way, the game never crashed! Something I definitely do not miss from Elder Scrolls games. Still not convinced? Here, let me list a few things, that I believe all gamers will appreciate: -No microtransactions. -No predatory Nintendo 80 dollar price tag. -No forced political messages, or gender ideologies. -No game-breaking bugs, that makes it look like an unfinished product (at least I didn't experience any). Tainted Grail is fun first, and that's how it should be for all games. This, alongside games like Clair Obscure, and just AA and indie games in general, are continuing to prove that AAA companies are out of touch with what the players actually want. Definitely a 10/10 from me. This is easily my favourite game of 2025, and I wish the developers nothing but success for all their future projects.
Darkwood is a grotesque survival horror game, that relies on terror and the fear of the unknown, instead of the usual jumpscares most are accustomed to, and I absolutely love it for it. Also, insert comment here about how Darkwood is the Dark Souls of horror games. And now for something negative. โฅโฅโฅโฅ the banshees and everything they stand for. If there was an enemy I would remove from the game, it would be them. Overall it's still an amazing experience. 9/10 from me.
It could feel impossible for two genres that share essentially nothing in common to be blended together and create something special, right? This is exactly why we love Indies; be insane and try to do the impossible. You would think randomness in a puzzle game would exclude any sort of depth to the puzzles. You might also think that having no action in a Rogue-lite, with long, drawn-out, hour-long runs might make the game tedious. You might also believe that even with such things, there couldn't possibly be any story that binds it all together in any meaningful way. Somehow, some way the dev behind Blue Prince not only succeeded but also excelled in the craft and made something wholly of its own. It's not for the faint of heart. But for those of us that truly love delving into a world, uncovering the mysteries hidden within, I expect you'll see the same magic that I have here.
This is FPS perfection; one of the best shooting experiences I've had in a video game. The weapons arsenal is incredibly powerful and varied; the movement/mobility is insane; the soundtrack is good and fitting; the vehicle sections were handled perfectly; the level design and art look pretty good, despite being low poly; the game is fairly lengthy (close to 20 hours for me); the story was decent, and the dialogue was genuinely funny at times. This easily stands alongside other giants in the FPS genre of recent times, such as DOOM: Eternal and Dusk, and I can easily recommend it to any FPS fan... unless you're the kind of person who thinks Call of Duty is peak FPS... for whatever idiotic reason... My only complaint is the final fight against Syn. Not giving it a boss health bar, like all other bosses made it a bit confusing, as I thought I had to kill her infinitely spawning henchmen to proceed. Also, giving the boss insta-kill death lasers, in a fight where you're unable to quick save is generally โฅโฅโฅโฅ-ish. Thankfully, this doesn't take away from the rest of the game's enjoyment factor. Easy 10/10 from me. Go play this game. Now!
โ Verified Owner
The game is really fun, it can be challenging but it's designed to be played with friends. There's tons of characters to unlock and lots of cool weapons and abilities. There's also seasonal events. I don't think I'm the target audience but I still have fun playing it occassionally.